June 17, 2019

The Princess Guide – Review

The Princess Guide is a game whose focus is hard to understand. A title that bases its marketing on the presence of 4 princesses to command, whose performance will depend on our choices, but that does not care about the main characters and does not give any weight to the choices. A game that pretends to be strategic, with interchangeable formations, deployable troops and missions of attack or defense in time within grid maps, and then adopt a gameplay action. An extremely basic game, which tries to pretend complex through confusing tutorials and poorly managed auxiliary mechanics. In short, the impression is that even the game doesn’t know where to…

June 10, 2019

The Occupation – Review

There are moments in human history where prejudices and misunderstandings accumulate, digging into the substratum of human nature and bringing out monsters that were thought to have been dormant for some time. Moments in which the tension is as dense as molasses and you risk being swallowed up by this giant that we call “fear”, ending up unleashing consequences of immeasurable magnitude and the historical and ethical significance of the era. The Occupation talks about all this, accompanying us in a long investigation that unfolds during our adventure in the United Kingdom. We had already had the chance to try the game at EGX in 2017, and it immediately struck…

June 3, 2019

The Elder Scrolls Online: Wrathstone – Review

Lovers of The Elder Scrolls Online are all looking forward to the new Elsweyr expansion, similar in size to Summerset, which is very popular with fans. The release of this new mega expansion, however, will be accompanied in the months before the release by some updates on the game and the beginning of the season of the dragon, which begins with the DLC Wrathstone and continues with Elswyer in which we will explore lands already seen in The Elder Scrolls: Arena and that will lead us to discover even the long-awaited dragons. The start of the dragon season has therefore been inaugurated with the release of the DLC Wrathstone, available…

May 27, 2019

The Division 2 – Review

When it comes to looter shooter (or cover shooter as in this case) the assessment of the title under consideration requires a very careful and accurate reflection, almost maniacal of everything that can and should keep the user glued to the title in a much longer than normal. The Division 2, without if and without but, is now the best exponent of the genre with regard to the last year, winning hands down the direct comparison with Anthem. Seven months after the events in New York told in the first chapter of the franchise by Massive Entertainment, Washington DC is the center of the action. The cold and muffled snow…

May 20, 2019

One Piece World Seeker – Review

Open world and One Piece, a combination that on paper would make every lover of Oda’s work or more generally of the shonen genre soul/manga jump on the chair. Yet, once again we are in the review to set aside our teenage dreams and abandon for the hopes for a title that allows us to ply the Big Blue to the cry of “Go, all boarding!” with Giorgio Vanni and Cristina D’Avena. In the landscape of soul/manga-based video games, One Piece World Seeker is definitely one of the most ambitious products of recent years. Ganbarion certainly wanted to try to recreate the emotions that One Piece has made its own…

May 13, 2019

Left Alive – Review

There’s no doubt that the Front Mission saga is a decidedly mistreated one. If once you could define a franchise of quality and moderately successful (although still mismanaged, as we have already explained in our retrospective of Front Mission), in recent years has suffered a reckless attempt to relaunch “modern” through spin-offs that have taken it away from its kind of origin making it sink even deeper. After the mediocre Front Mission Evolved it’s now the turn of Left Alive, a title set in the same world as the main series, but which attempts a formula that brings war to a more human dimension. Despite the perplexities, the title that…

May 6, 2019

Kirby and the New Fabric of the Hero – Review

He’s stronger than he is: Kirby just can’t do without handheld consoles to cheer up young and old. In fact, if the voracious pink ball now fully associated with a Nintendo character was born on Game Boy and then try the way of the NES, he has always seen return to the fold finding in the handheld systems of the large Japanese company its ideal size, having on the shoulders of the different springs (despite the appearance) more portable titles than on a fixed console. A year after Kirby Star Allies for Nintendo Switch, the character created by HAL Laboratory has been recalled on an old glory like the Nintendo…

April 29, 2019

Fairy/ExTELLA LINK – Review

Fate/EXTELLA LINK seems to be the Paradise of the Musou, and consequently of all those who adore Japanese animation. The title Type-Moon and Marvelous Interactive draws on the decades-old Asian tradition of smash ’em ups, characterized by the presence of delightful as well as visual-new wall of text between one battle and another, as well as the usual, eternally adored manga style characterization that distinguishes the series. And yes, before you take on the diamond forks of the persecutors of Joan of Arc, the mines of the young maidens are always in place. Although not at the fetishistic levels of harmonious productions such as Dead Or Alive Extreme, even Fate/EXTELLA…

April 22, 2019

Eternity: The Last Unicorn – Review

Role playing games are, in the end, the digital emanation of centuries of oral and librescal traditions, fairy tales, myths and fantastic stories. In some ways, perhaps from a more purely mechanical point of view, they also derive from the many board games that, over the last decades, have appeared on the market and have filled with intrigue, magic and memorable battles the afternoons of many teenagers and not. Despite a huge legacy, creating an ad hoc role-playing game is now particularly complicated and difficult, precisely because of the greatness of the historical baggage that you voluntarily decide to carry on your shoulders. Eternity: The Last Unicorn, a third-person Action/RPG…

April 15, 2019

Bloodstained: Curse of the Moon – Review

2019 will be the year of Bloodstained: Ritual of the Night, the new Metroidvania created by Koji Igarashi, one of the key men in Castlevania’s development since the epoch-making Symphony of the Night. The game has generated a huge amount of hype, quantifiable in the five and a half million dollars obtained from his Kickstarter campaign. To deceive the spasmodic wait, Inti Creates has created Bloodstained: Curse of the Moon, a sort of appetizer of Ritual of the Night. Again we are faced with a game that pays homage in every pixel Castlevania, but the episode taken as a model this time is not Symphony of the Night, but the…